Millicent

Description:

Millicent
Male Half-Elf Inquisitor 7 | [True Neutral]

Description
Age none of your busines.
Looks terrific hair black eyes piercing
Height/Weight 6" tall, 150 lbs. (Medium)
Homeland I don’t want to talk about it
Deity the Fire, burning in the darkness











Strength
10 (+0)
Hit Points
HP 38
Current HP
 


Dexterity
14 (2)

Constitution
12 (1)

Intelligence
16 (3)

Wisdom
18 (4)

Charisma
15 (2)


Initiative +6 = 2 [Dex] + 4 [Wis]
Action Points (Lifetime) 10




Skills
SKILL   Total + Ability Mod. + Ranks + Misc.
Acrobatics*2 = DEX 2+0+0
Appraise3 = INT 30+0
Bluff12 = CHA 27+3
Climb*6 = STR 03+3
Craft3 = INT 30+0
Craft3 = INT 30+0
Craft3 = INT 30+0
Diplomacy9 = CHA 24+3
Disable Device*2 = DEX 20+0
Disguise9 = CHA 24+3
Escape Artist*2 = DEX 20+0
Fly*2 = DEX 20+0
Handle Animal2 = CHA 20+0
Heal10 = WIS 43+3
Intimidate12 = CHA 27+3
K (Arcana)10 = INT 34+3
K (Dungeoneering)8 = INT 32+3
K (Engineering)3 = INT 30+0
K (Geography)3 = INT 30+0
K (History)3 = INT 30+0
K (Local)3 = INT 30+0
K (Nature)9 = INT 33+3
K (Nobility)3 = INT 30+0
K (Planes)3 = INT 30+0
K (Religion)11 = INT 35+3
Linguistics3 = INT 30+0
Perception16 = WIS 47+3+2 [half-elf]
Perform2 = CHA 20+0
Perform2 = CHA 20+0
Profession4 = WIS 40+0
Profession4 = WIS 40+0
Ride6 = DEX 21+3
Sense Motive14 = WIS 44+3+3 [Skill Focus]
Sleight of Hand*2 = DEX 20+0
Spellcraft7 = INT 31+3
Stealth*11 = DEX 26+3
Survival11 = WIS 44+3
Swim*4 = STR 01+3
Use Magic Device2 = CHA 20+0


* Armor Check Penalty -3
Trained Only

Equipment
badge of lesser extend metamagic
1 potion of remove disease
1 lesser Restoration potion
3 potions of cure light wounds
2 cure moderate wounds potion
1 Wand of hold Person (11 charges)
pickeld garlic
walnut travel case

Notes
Fire domain
Fire bolt 7/day 1d6+3
>Resist Fire 10

LV 0
brand
disrupt undead
detect magic
guidance
daze
read magic

LV 1
cure light wounds
interrogation
hide from undead
diguise self
ear-peircing scream (1d6/2 lv & daze)

LV 2
Blistering Invective
Death Knell
Detect thoughts
Confess

LV 3
Blood of the Martyr (1d6/4lv, 1round/lv.)
Terrible Remorse


Base Speed [ 30 (6 sq.) ]

AC 18 = 10 +4 [Chain Shirt] +1 [Buckler] +2 [Dex] +1 [Dodge feat]
Touch AC 13    Flat-Footed 15

Base Attack Bonus +5

Basic Melee Attack +5
Basic Ranged Attack +7

Fortitude Save +6= 5 [base] +1 [Con]

Reflex Save +4 = 2 [base] +2 [Dex]

Will Save +9 = 5 [base] +4 [Wis]


CMB +5 = 5 [BAB] +0 [Str] +0 [size]

CMD +18 = 10 +5 [BAB] +0 [Str] +2 [Dex] +0 [size] +1 [Dodge feat]




Feats
Combat Expertise
Improved Feint
Dodge
Escape Route (no provoke past adjacent allies)
changeable Teamwork Feat
Skill Focus [Sense Motive]

Traits
Carrying Capacity
Light Load: 33lbs.
Medium Load: 66lbs.
Heavy Load: 100lbs.
Lift Over Head: 100lbs.
Lift Off Ground: 200lbs.
Push or Drag: 500lbs.
Languages
Common
Elven
Verisian
Draconic
1 Bonus Language (Int)


Inquisitor Spells Per Day
Level 1   4 + 1 [Wis]
Level 2   3 + 1 [Wis]
Level 3   1 + 1 [Wis]
Inquisitor Spells Known
Level 0   6
Level 1   5
Level 2   4
Level 3   2


Special Abilities
Half-Elf
Low-Light Vision
Adaptability: Skill Focus (bonus feat)
Elf Blood: Half-elves count as both elves and humans for any racial effects.
Elven Immunities: Immune to magic sleep. +2 to saves vs. enchantment
Keen Senses: +2 Perception
Multitalented: Choose two favored classes.Bonus Languages: Any (except secret languages)

Inquisitor
Bane
Discern Lies
Solo Tactics
2 Teamwork Feats
Cunning Initiative
Detect Alignment
Track
Domain []
Judgment 3/day
Monster Lore
Orisons
Stern Gaze



Bio:

Millicent

Weekends at Bernie's wadebowen